Autodesk Maya Modeling

In this course, you will learn the major functions of Autodesk Maya Modeling to create interactive 3D applications and visual effects.

Beginner, Intermediate, Advanced
English
Course Length: 25 Hours

What you'll learn

  • Exploring Maya Interface
  • Polygon Modeling
  • NURBS Curves and Surfaces
  • NURBS Modeling
  • UV Mapping
  • Shading and Texturing
  • Lighting

Course Description

Autodesk Maya is a 3D software that enables you to create realistic 3D models and visual effects with much ease. Used to create interactive 3D applications, Maya is a comprehensive toolset that allows you to realize your creative vision.

In the Autodesk Maya Modeling course, you will learn the major functions of modelling in Maya. Every lecture is designed to use all learning styles from the text, audio, video, interactivity, quizzes and practical “Let Me Try” examples. To get the most out of this course, we strongly recommend you review every topic within the course, and use all the learning styles to ensure you retain the important information within. We also encourage you to take all the progress tests to ensure you have retained the knowledge, and most importantly practice with the real world, Let Me Try examples.

Course Outline

Autodesk Maya Modeling Course Outline

Exploring Maya Interface

  • Autodesk Maya Screen Components I
  • Autodesk Maya Screen Components II
  • Shelf
  • Tool Box
  • Time Slider and Range Slider
  • Panel Toolbar II
  • Channel Box / Layer Editor
  • Attribute Editor, Hotbox and Other

Polygon Modeling

  • Polygon Primitives I
  • Polygon Primitives II
  • Polygon Primitives III
  • Polygon Editing Tools
  • Editing the Polygon Components
  • Editing the Polygon Components Using Mesh Tools

NURBS Curves and Surfaces

  • NURBS Primitives
  • NURBS Primitives II
  • NURBS Primitives III
  • Tools for Creating NURBS Curves II

NURBS Modeling

  • Working with NURBS Tools
  • Working with NURBS Tools II
  • Converting Objects

UV Mapping

  • UV Mapping
  • UV Mapping II
  • UV Layout Group
  • UV Layout Group II
  • UV Layout Group III

Shading and Texturing

  • Working in the Hypershade Window
  • Hypershade Tab Toolbar
  • Exploring the Shaders
  • Shader Attributes

Lighting

  • Types of Lights
  • Types of Lights II
  • Glow and Halo Effects
  • Physical Sun and Sky Effects

Navigation Strategies

Beginners: Complete the course in order from beginning to end. Once any topic is completed, you will have full access to it at any time for one year after registration, to use as a resource.

Intermediate/Advanced Users: Use the course as a flexible resource tool to find what you need, whenever you need it. Try the assessment tests first, if you get 80%+ you can move to the next level, if you get less than 80% you should complete the lecture. This gives you a pre and post-assessment score, which can be used to track your skills improvements.

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This course includes:

  • 34 Lessons
  • Let Me Try Practical Exercises
  • 14 Progress Quizzes and Exams
  • Over 60 Bite-size Video Tutorials

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  • Full access to the entire Global eTraining ‘GeT Everything’ course library

Autodesk Course Versions

  • 2016

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