Autodesk 3ds Max

Autodesk 3ds Max The Complete Guide is designed to give you a solid understanding of 3ds Max features and capabilities from the basics through to the most advanced topics. This course covers Object Creation, Materials and Maps, Lights, Cameras and  Animation Basics. 3ds Max is a complete 3D computer graphics program that helps professionals and artists create 3D animations, astounding environments, models, games, images, and everything in between.

User’s prerequisites

You don’t need any previous experience with Autodesk 3ds Max to take this course.

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Course Outline

New for 3ds Max
New Map Applications
Creating Shapes
Project Structure
Arnold Renderer
View and Share Designs

Introduction to 3ds Max
Drawing Tools
Units & Help

Object Selection
Selection Tools
Explorer Tools

3D Objects
Standard Primitives
Extended Primitives
Working with Architectural Objects
Architectural Objects Doors

2D Shapes
Extended Splines

Modifying 2D Shapes
Modifying Splines
Geometry Rollout
Materials and Maps
Rendering Images
Material Tools
Material Properties
Other Materials

3D Mesh Objects
Modifying 3D Mesh Objects
Edit Geometry Rollout
Editable Poly Objects
Editable Poly Rollouts

Graphite Modeling Technique
Polygon Modeling Panel
Edit Panel
Geometry Panel
Modify Selection Panel
Loops Panel

NURBS Modeling
Curves and Surfaces
NURBS Parameter Rollout
Compound Objects
Compound Objects

Mesh Modifiers
Geometry Modifiers
Material and Map Modifiers

Lights and Cameras

Animation Basics
Animation Controls
Rendering an Animation

About the Author

The course was created by 3ds Max Expert David Hobson – Davis is a 3ds Max Certified Professional and an Autodesk Certified Instructor. He is also an Accredited Member of the Institute of Videography.