Autodesk 3ds Max Advanced Concepts

Autodesk 3ds Max Advanced Concepts The Complete Guide is designed to give you a solid understanding of 3ds Max features and capabilities to the most advanced topics. This course covers Systems and Kinematics, Body Dynamics and Particle Flow. 3ds Max is a complete 3D computer graphics program that helps professionals and artists create 3D animations, astounding environments, models, games, images, and everything in between.

User’s prerequisites

You don’t need any previous experience with Autodesk 3ds Max to take this course.

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Course Outline

New for 3ds Max
Material and Maps
New Shape Tools
Render Setup
Publishing Content

Systems, Hierarchy, and Kinematics
Ring Array Systems
Lighting Systems
Hierarchies
Bone Systems

Rigid Body Dynamics and Helpers
Body Dynamics
Constraints
Controls and Tools
Helpers
In the Cloud

Particle Flow
PF Source

Particle Systems and Space Particle Systems
Particle Mesh
Space Warps
Deflector Space Warps
Extended Space Warps

About the Author

The course was created by 3ds Max Expert David Hobson – Davis is a 3ds Max Certified Professional and an Autodesk Certified Instructor. He is also an Accredited Member of the Institute of Videography.

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