Model Organization, NURBS Surfaces and Subdivision Bodies in Autodesk Alias

Model Organization, NURBS Surfaces and Subdivision Bodies in Autodesk Alias introduces you to the fundamental concepts and workflows used in Autodesk Alias for digital surface modeling and product development. Learn how to effectively organize and manage complex 3D models, create and edit NURBS surfaces, and work with subdivision bodies as part of a modern industrial design process.
By the end of the course, you’ll be able to build, organize and maintain professional-quality Alias models while applying industry-standard workflows for both NURBS and subdivision modeling.
Duration: 4h

What You'll Learn

  • Model Organization
  • Working with NURBS Surfaces
  • Working with Subdivision Bodies
  • File Handling

About the Author

While Michael Günther-Geffers achieved his diploma in mathematics and computers in 2006, he has already been in touch with CAD programs for the automotive industry since the year 2000. He started as a quality assurance engineer for ICEM Surf, and later also tested its integration into Catia V5 (ICEM Shape Design at that time, later renamed to ICEM Catia). In 2010 he joined Virtual Shape Research (VSR) as a QA, support and content creator for a rendering and class A
plugin for Rhinoceros 3D. Joining Autodesk with the acquisition of VSR in 2013, he then worked as a UX designer for SpeedForm and later Alias. 2018 he transitioned back to the QA role, becoming the technical lead for the testing of Alias. Since 2019 he is the QA manager for the automotive products Alias and ShotGrid, and became a free time enthusiast in using Dynamo and writing scripts to solve problems for Alias users.

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