Autodesk 3ds Max 2017

$299.00 (USD)

Autodesk 3ds Max 2017: The Complete Guide is designed to give you a solid understanding of 3ds Max 2017 features and capabilities, from the basics through advanced components.

SKU: AK3DM1-17-EN Category:

Description

Autodesk 3ds Max 2017: The Complete Guide

Autodesk 3ds Max 2017: The Complete Guide is designed to give you a solid understanding of 3ds Max 2017 features and capabilities, from the basics through advanced components.   Every course is designed to use all learning styles from text, audio, video, interactivity, quizzes and practical Let Me Try examples.

3ds Max Design is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an ideal platform for 3D modelers and animators.

Course Outline

  1. Introduction to Autodesk 3ds Max
    • Introduction to Autodesk 3ds Max 2017
    • Autodesk 3ds Max Interface Components
    • Snap Settings
    • Units Setup
    • Tools
    • Hot Keys
    • Customizing the Colors of the User Interface
  2. Standard Primitives
    • Introduction to Standard Primitives
    • Selection Techniques
    • Scene Management
    • Standard Primitives
    • Rendering a Still Image
  3. Extended Primitives
    • Introduction to Extended Primitives
    • Extended Primitives
    • AEC Extended Primitives
    • Creating Doors
    • Creating Windows
    • Creating Stairs
    • Introduction to Splines and Extended Splines
    • Creating Splines
    • Creating Extended Splines
  4. Materials and Maps
    • Introduction to Materials and Maps
    • Material Editor Tools
    • Standard Materials
    • Architectural Material
    • Maps
  5. Modifying 3D Mesh Objects
    • Introduction to Modifying 3D Mesh Objects
    • Sub-object Levels in Editable Mesh
  6. Graphite Modeling Technique
    • Graphite Modeling Toolset
    • Graphite Modeling Toolset Continued
  7. NURBS Modeling
    • Introduction to NURBS Modeling
    • NURBS Surfaces
    • Converting and Modifying NURBS
  8. Compound Objects
    • Compound Objects
    • Additional Compound Objects
  9. Modifiers
    • Introduction to Modifiers
    • Type of Modifiers
  10. Animation Basics
    • Introduction to Animation Basics
    • Understanding Animation and Time Controls
    • Morph Compound Object
    • Rendering and Previewing an Animation
    • Rendering Effects
    • mCloth Modifier
    • Constraints
    • Simulation Controls
    • Helpers
    • Atmospheric Apparatus
    • Event Display Area
  11. Particle Flow
    • Introduction to Particle Flow
    • Particle View Window
    • Understanding Particle Flow Actions
  12. Particle Systems and Space Warps I
    • Introduction to Particle Systems and Space Warps I
    • Mesh tools
    • Categories of Space Warps
  13. Particle Systems and Space Warps II
    • Introduction to Particle Systems and Space Warps II
    • Geometric/Deformable Space Warps
    • Modifier-Based Space Warps

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